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The Hollow's World

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The four biomes, trees, grass blocks, ores, falling stars and why no vanilla mobs spawn in the Moonlit Hollow.

1 min read
Updated Oct 25, 2026
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The Hollow's World

The Moonlit Hollow is always midnight under a full moon that never moves, with overworld-style hills, deep caves and four biomes.

BiomeTreesGrassLook
Hollow WoodsDense silver Moonwood; about 1 in 8 is a towering Elder MoonwoodMoon GrassThick, pale forest
Glowcap GladeScattered MoonwoodMoon GrassOpen meadows of glowing Glowcaps
Glimmering GroveGlowing Glimmerwood, a few MoonwoodsGlimmer Grass (glows faintly)Teal light and drifting motes
Duskwood ForestTall, near-black Duskwood conifersDusk GrassDark and hazy with ash
  • Grass blocks: Moon, Glimmer and Dusk Grass spread onto dirt like vanilla grass. Till them with a hoe, flatten them into paths with a shovel, and use Silk Touch to collect them (otherwise they drop dirt).
  • Glowcaps: glowing fungi on the surface and cave floors. They grow on dirt, moss or bare stone.
  • Ores and stone: Moon Ore and Deepslate Moon Ore run from the bottom of the world up to y=96, with big veins below y=0. Lunar Stone veins fill the stone layer, and Deep Lunar Stone veins appear below the deepslate line.
  • Falling stars: about every 45 seconds, per player, a star streaks down 20 to 60 blocks away and crashes in a flash and a boom. It breaks no blocks but hurts anyone it lands on, and leaves 1 to 2 glowing Star Fragments.
  • No vanilla mobs: nothing from vanilla spawns naturally in the Hollow. Only Moonbound Knights, Moonweavers and Lunar Wisps roam there. Spawn eggs and commands still work.

Structures and trees only generate in new chunks, so in an existing world travel past the areas you've already explored.

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